GML State Machine ✦ Built with AI
Build a finite state machine visually — get clean GML switch/case code
Build your state machine
Tap + Add state to drop a state.
Tap the on a state, then tap another state to connect them.
Tap a connection to set the condition that triggers it.
by GanjaViruss & Claude Opus 4.8 & Sonnet 4.6
Tap a target state to connect
Drag empty space to move around · drag header to move a state · tap ● then a state to connect